Which ethical issues would impact me most as a designer/developer?
I fear that my sexuality and autism may provide me with opportunities like job roles for gay men to create gay or autism themed games to satisfy the demand but I don’t want to get the label of the gay autistic game maker. I want my games to have an identity that is based on what I create not who I am and the labels that are attached to me. This has always been an important issue for me that I am not the labels that others give me, disruptive, defective, annoying, odd, unproductive.
What steps might I take to address these issues in your own work?
Create original game design ideas that show off my individuality, working in a studio or for a company that respects me. I will also need to stand my ground against people that doubt me or want to silence me.
How can I balance creative freedom with ethical responsibility?
I would need to make sure I do sufficient testing of my ideas and the implementation of them. This could be done by having a diverse focus group for testing that would give me the feedback I need to create a respectable and ethical game. I would also take extra classes on the current ethics so I keep up to date as ethics and cultural beliefs change.
How would I design a game differently, keeping ethical considerations in mind?
In games where you can have kids if you have gay or lesbian relationship you are locked out from having kids, games I feel do this well are Skyrim where you only have the option for adoption whereas other games like Fire Emblem Fates not only are choices limited for same sex partners but you lock the main character out from having kids. This makes you unable to experience part of the game that heterosexual people get to experience. An argument could be that in real life there no way a medieval gay couple couple could have kids without adoption but games that are set in a fantasy land where magic exists there are no restrictions.

L3 U2+3


