Category: Blog

  • Unit 8: HD-2D Beginnings

    Unit 8: HD-2D Beginnings

    I wanted to see if I could, for my final assignment, make a game that had characters that were 2D sprites in a 3D environment. This type of game is know as HD-2D, there are many popular examples such as Octopath Traveler and the recent Dragon Quest HD-2D remakes. I first need to establish if…

  • Unit 5&6: More Drafts of my Trailer

    Unit 5&6: More Drafts of my Trailer

    Version 4 I experimented with some ai to extend the music track I had and found a nice end section that I used to replace the horn I had before which I feel greatly improves the audio transition at 31 seconds in. Version 5 This version was more about tightening the entire trailer up to…

  • Unit 5&6: Early Drafts of my Trailer

    Unit 5&6: Early Drafts of my Trailer

    Version 1 This is the earliest draft of my trailer where I had simply cut down my footage and added music. There are many rough edges like the music cutting off and some shot transitions being poor and needing refinement. I also was missing parts off one piece of footage that I really wanted in…

  • Unit 4 & 7: Asset Creation 2

    Unit 4 & 7: Asset Creation 2

    Today I wanted to practice what I have learnt in blender since the Unit 1 assignment, especially in regards to shading and texturing. I started off trying to create a original creature that might look like a cephalopod or mollusc. I started with the idea of a gelatinous creature that would move along with tentacle…

  • Unit 4 & 7: Unreal Practice

    Unit 4 & 7: Unreal Practice

    I followed a tutorial for creating an environment in Unreal Engine 5 It started off by explaining how to make a landscape and then creating a material for it by setting up three texture samples with landscape coordinate nodes and linking them into the correct sockets for the base colour, normal, ambient occlusion (A/O) and…

  • Professonal Practice: Trends in Gaming

    Professonal Practice: Trends in Gaming

    In today’s lesson we looked at trends in the gaming industry I focused on AI usage in games as I feel this will have a great impact on my future. I had to do research into my chosen topic and then create a poster/presentation slide about what I learnt I looked at information from a…

  • Unit 4 & 7: Asset Creation 1

    Unit 4 & 7: Asset Creation 1

    I spoke with one of my tutors about the next assignment, he said that the Unit 4 & Unit 7 would have a combined assignment. He said the assignment would be to look at the history of a game and the use Unreal Engine 5 to create a game with similar features. The game has…

  • Professional Practice: Individual Reflection on Ethics in Future Work

    Professional Practice: Individual Reflection on Ethics in Future Work

       Which ethical issues would impact me most as a designer/developer? I fear that my sexuality and autism may provide me with opportunities like job roles for gay men to create gay or autism themed games to satisfy the demand but I don’t want to get the label of the gay autistic game maker. I…

  • Unit 1: Extra Renders

    Unit 1: Extra Renders

    Render 3 I wanted to create more renders as I had some time spare in class before the deadline. For render 3: I had experimented with the blackbody node which I had used to make my sword look like it was freshly forged. I created an environment around it to look like a forge and…

  • Unit 1: Final Edits

    Unit 1: Final Edits

    As the deadline drew close I focused on refining my model. Things like closing the bridge gap around the tang so it looks better and like a real sword. I also focused on making the lighting on the mirror render work on the pommel gem as due to the high transmission of the gem it…