Category: Games Design & Development

  • Types of Games Research

    In this assignment I was given the task of studying different types of games that populate the industry I will first name each game type then name a game that fits into the category, next I will explain why this game fits this game type, then I will explain the genre of the game I…

  • Games Design Basics: Part 3

    This week we were taught how to create a basic enemy. This enemy will chase the character when it sees the player. First I created a static object to be my enemy. For this I chose a sphere with the chrome texture. I also added pawn sensing so that the enemy could see the player…

  • Games Design Basics: Part 2

    We were taught how to create a light that turns on when the player is near it. I created an actor that had a point light inside a collision detection box. I then changed the colour of the light to red and placed in a dark corridor to create an ambiance and a sense of…

  • Games Design Basics: Part 1

    We looked at adding collision to objects like stairs, adding a new landscape and how to use the landscaping tools to create more complex environments. During my workshop that followed the lesson, I played with particle effects. I also added a roof to the starting area to plunge the player into darkness when they start…