Level 3: Unit 1: Media Processes (3D Modelling)


Unit 1: Introduction to Game Design By Tristan Kelly

Renders

Planning

Research

Production

Reflection

Reference List

Appendices

Appendix: A: Moodboard

Appendix: B: Mindmap

Appendix: C: Survey Question 1

Appendix: D: Survey Question 2

Appendix: E: Survey Question 3

Appendix: F: Survey Question 4

Appendix: G: Mesh Modelling diagram

Appendix: H: Sword diagram taken from Strongblade

Appendix: I: Sword Hilt diagram taken from Strongblade

Appendix: J: Parts of a 15th century arming sword taken from Swords and Swordsmen by Mike Loads 2010

Appendix: K: arming sword factsheet from Records of the Medieval Sword by Ewart Oakeshott

Appendix: L: The texture I created for the leather grip

Appendix: M: Photoshop screenshot of the factsheet

Appendix: N: Divine Theros Sword factsheet

These posts are relevant to the work I’ve done towards Unit 1

  • Blender: My Rubber Duck

    Blender: My Rubber Duck

    In today’s lesson I used the skills I have learnt so far to create a rubber duck in Blender L3 U1