
Today I started to look at the plan for my model. First, who and why?
I have talked to some members of my group that play D&D on Sundays and we decided that having a visualisation for my omnipotent character I use to move the plot forward would be helpful. To get it within the scope of the assignment I wanted to do his sword that he uses alongside magic as a Hex-blade.
I then looked at what sword he would have. In D&D the options are limited as there are longswords, shortswords and rapiers. I out of these I believe Theros would use a longsword.
After reading through the assignment brief again I saw criteria for looking at the types of modelling used in the industry so I made this my next objective to understand the types of modelling.
I found an aricle on Skill Share about it and it discussed three types: Mesh, Curve and Surface. Mesh sounded like what I have been taught so far. Curve sounded interesting and what I have been told about by my maths savvy friends. Surface seemed to be the most complex as it went into geometry and things called NURBS (Non-Uniform Rational B-Splines). some light searching told me it was way beyond my current skill level.
Next I I looked at swords first on a website of a blacksmith creating swords today and it provided useful information about the replica designs they use and then looked to back that up by finding a published book about swords and found a book that I intend to skim called Swords and Swordsmen.
Finally I created a moodboard of a mix of images from fire emblem which I often use as inspiration for my D&D campaigns and ai generated images of dark metal glowing swords .
L3 U1


